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System Agnostic Campaign Rules for Miniature Wargaming
Turn your battles into a war. Turn your war into a campaign.
System Agnostic Campaign Rules for Miniature Wargaming is a complete tabletop campaign system that allows you to link your miniature wargame battles into an ongoing, strategic war.
Instead of fighting isolated games, you’ll build empires, move armies across a campaign map, develop your territories, and watch your victories—and defeats—shape the future of the world.
This is a truly system-agnostic campaign system:
You keep using the miniature wargame you already love—Warhammer, Kings of War, Warmachine, or any other tabletop wargame—and simply layer this campaign system on top.
Inside, you’ll find:
- A complete miniature wargaming campaign framework played across seasons and turns
- Strategic map-based movement, territory control, and empire building
- Rules for progression, consequences, and long-term strategy
- Faction and character development systems
- Tools for referees to manage campaigns for any number of players
- The fantasy world of Ylécium as a ready-to-use setting—or a template for your own
This book focuses on the strategic campaign layer of miniature wargaming. For groups who want deep story, character roleplay, and narrative-driven play, it can be combined with the companion book Narrative Roleplay: Universal Campaign Building.
If you want your tabletop battles to matter beyond a single evening—and you want a miniature wargaming campaign system that creates real stakes, real strategy, and lasting consequences—this book gives you the framework to do it.